SPAR3D

Stability AI's two-stage image to 3D model with built-in triangle and quad remeshing. Free under a revenue threshold, and dormant since May 2025.

Overview

SPAR3D reconstructs a 3D object from a single image in two stages: it first diffuses a point cloud, then regresses a mesh from it. The point cloud stage is the interesting part, because it can be edited between the two stages, which gives a degree of control over the result that single-shot models do not offer. Its other distinguishing feature is remeshing built into the export path, including a quad option with real edge flow and a target face count. Two things to know before investing in it: the licence is free only below a revenue threshold, and the repository has had no commits since May 2025.

Key features

Point cloud first, mesh second

The two-stage design exposes an intermediate point cloud that can be edited before the mesh is regressed from it. That is a genuine control surface, and single-pass models have nothing equivalent.

Remeshing in the export pipeline

The --remesh_option flag runs either a triangle remesh for even distribution or a quad remesh using Instant Field-Aligned Meshes for proper edge loops. GLB requires triangles so the quads are split on export, but the underlying flow is far cleaner than raw output.

A target face count

The remeshing pipeline accepts a target vertex or face count. It is a soft aim rather than a hard limit, but it is the difference between an asset that fits a mobile budget and one that does not.

Material prediction with lighting separated

The model separates illumination from surface properties, so the baked-in highlights that plague image-derived meshes are reduced. It predicts one metallic and roughness value for the whole object, which is the limit of this approach.

Pros and cons

What users consistently praise

  • Built-in triangle and quad remeshing with a target face count, which is unusual in an open release and removes a step most generated meshes require.
  • The intermediate point cloud can be edited before the mesh is produced, giving control that single-pass models lack.
  • Illumination is separated from material prediction, reducing the baked-in lighting that image-derived meshes usually carry.
  • Free for commercial use below the revenue threshold, which covers most independent and small-studio work.

What users consistently criticise

  • The USD 1 million revenue threshold counts all revenue regardless of source, and binds the outputs as well as the model.
  • No commits since May 2025, so the project is effectively dormant even though the repository is still open.
  • GLB is the only export format.
  • A single metallic and roughness value is applied across the whole object, so distinct materials have to be painted afterwards.
  • Everything is normalised to a unit bounding box, so a generated car and a generated teacup export at the same size and both need rescaling.
  • Weights are gated: a Hugging Face account and explicit acceptance of the licence are required before download.

Recurring themes across third-party user reviews (G2, Capterra, TrustRadius).

Pricing

Is SPAR3D free?

SPAR3D is free to use. There is no paid edition and no licence to buy.

Plan Price What you get
Stability AI Community Licence Free Research, non-commercial and commercial use permitted while annual revenue is below USD 1 million. Weights require a Hugging Face account and acceptance of the terms.
Enterprise licence Negotiated Required once annual revenue reaches USD 1 million, regardless of where that revenue comes from.

Best for

Individuals and small studios under the revenue threshold

Below USD 1 million a year the licence permits commercial use at no cost, which covers most independent work.

Anyone who wants quad topology from an open model

Built-in quad remeshing with a face target is genuinely rare in open releases, and it removes the step that usually sends generated meshes into Blender.

People who want to intervene mid-generation

Editing the intermediate point cloud before the mesh is regressed is a control no single-pass generator provides.

Who should look elsewhere

Any organisation earning USD 1 million or more a year

The threshold counts total annual revenue regardless of source, and it binds the model, derivatives and the generated meshes themselves. A profitable company in an unrelated business cannot use it commercially without an enterprise licence.

Anyone who needs the project to be maintained

The repository has had no commits since 5 May 2025, about sixteen months at the time of writing. It is not archived, but it is not moving either, so treat it as a fixed artefact rather than an evolving tool.

Assets needing distinct materials

One metallic and roughness value is predicted for the entire object, so a sword's steel blade and leather grip come out with identical reflectivity. Separating them means painting masks in Substance Painter.

CAD and mechanical engineering

Dense polygonal output with no STEP path. Converting it to a solid body in Fusion or SolidWorks degrades performance badly and yields geometry that cannot be parametrically edited.

Frequently asked questions

Is SPAR3D free to use commercially?

Below a revenue line, yes. The Stability AI Community Licence permits commercial use while annual revenue stays under USD 1 million. At or above that, an enterprise licence is required. The threshold counts total annual revenue whatever its source, so a company earning USD 2 million from unrelated software cannot use SPAR3D commercially for free even on a side project. It applies to the model, to derivatives, and to the generated meshes.

Is it still being developed?

No. The repository has had no commits since 5 May 2025, roughly sixteen months ago, and it has around 1,070 stars. It is not archived and the code still runs, so it is usable, but it should be treated as a fixed artefact rather than something that will improve.

Can it produce quad topology?

Yes, which is its most useful practical feature. The --remesh_option flag offers a quad remesh built on Instant Field-Aligned Meshes, producing real edge loops. GLB requires triangles so the quads are split at export, but the flow underneath is far cleaner than raw generated output, and a target face count can be requested alongside it.

Will it 3D print?

The raw output frequently will not: it carries the usual non-manifold problems and confuses slicers. Running the built-in remeshing largely resolves this and produces solid, manifold volumes that slice cleanly, so use the remesh options rather than the raw export if printing is the goal.

How is it different from TripoSR or TRELLIS?

Licence and topology. TripoSR and TRELLIS are MIT with no revenue condition; SPAR3D is free only below USD 1 million. In exchange SPAR3D offers the two-stage point cloud approach and built-in quad remeshing, neither of which the other two provide. It is also the only one of the three that has stopped receiving commits.

Alternatives to SPAR3D

See all AI 3D Generation ›

TripoSR

Open MIT-licensed single-image to 3D model from VAST AI and Stability AI. Runs locally, exports OBJ or GLB, and bakes colour into vertices rather than textures.

Open Source AI 3D Generation

TRELLIS

Microsoft's open MIT-licensed image and text to 3D model. Exports GLB with PBR textures, and takes a simplify parameter to cut the face count.

Open Source AI 3D Generation

Hunyuan3D

Tencent's AI 3D generator with open weights for self hosting and a commercial cloud API, strongest on hard surface geometry.

Open Source · API from USD 0.30/model AI 3D Generation

Tripo

4.7

AI 3D workspace by VAST that generates textured, riggable models from text, images or sketches in seconds.

Freemium · USD 19.90/month AI 3D Generation